Pitter-Pat Saves The Museum
A point-and-click adventure horror game made in the style of classic late 90s/early-00s edutainment games.
Pitter-Pat heads to the museum to help find a missing artifact. Something’s not quite right though…
Pitter-Pat Saves The Museum is a point-and-click adventure game made in the style of classic late 90s/early-00s edutainment games! Featuring:
- 7+ museum rooms to discover and explore
- 1 BIG museum mystery!
- Spooky sights and sounds
- An original soundtrack
Created by two professional “animators”, this “masterwork” of interactive entertainment will leave you “frightened” to the core.
Reviews
Awarded “Host’s Choice” for the 💀 SCREAM JAM 2020 💀!
Rave reviews by other jam developers:
Very interesting and very unsettling game. I came in with few questions and I came out with more. I need more. 5/5 – srg
This game is perfect. Honestly there’s not a single thing to dock points for. The art is absolutely on point. – makegamergirls
This is extremely good considering the time you had to make it in, and one thing I certainly wasn’t expecting to find was a horror parody of one of my favorite [Humongous Games] series. – Attica Kish
Development
Developed specifically for the 💀 SCREAM JAM 2020 💀 game jam on itch.io. Co-developed with the same friend who I also worked on Horai with together!
Built with Godot, using the Escoria 2.0 point-and-click adventure game framework.
Music
I also wrote the soundtrack!
End:
To get those classic mid-90’s synthesized instrument sounds, I emulated the Yamaha YMF262 chip (utilized in multiple sound cards in the day) using the ADLplug chip synthesizer.
While I was playing around with that synthesizer, I discovered quite a few instruments I recognized from some early Humongous Entertainment games (Putt-Putt, Fatty Bear’s Birthday Surprise), especially the soundtracks produced by Tom McMail. I might later write a blog post dissecting each game’s music and what synth instruments were used, a-la Reverb Machine!